You are the Doctor. You have one minute left until the Power Core explodes. Fix it. The fate of everything relies on you.

Fix the core. Find your way. Fate, or you, will decide.

But no pressure, you can always come back. Use your experience to progress faster and optimise your runs.

In the perfect run, nothing can go wrong.


(If the instructions weren't clear enough above, just explore around for a little bit. You should come across some Info Disks that can be used on the monitor in one of the rooms. If you're really stuck, the things you need to do are: configure the temperatures nodes; enable the power levers that are needed, they'll either flash green or red; then finally go to the bottom floor and jump on the big red button.)


WASD to move. Mouse to look around. Other controls are within the game.

Good luck.


Made in a week for the Brackeys Game Jam 2025.1.


CREDITS:

Mixkit for the alarm sounds.

Blenderkit for materials, textures and  models.

Lukky for the first person controller tutorial on Youtube.


The Windows version is better than the web, but hopefully the web version is still 100% playable.

Published 2 hours ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorKAu22
GenreSimulation
Made withBlender, Godot
Tags3D, brackeys, First-Person, Godot, My First Game Jam, No AI, Sci-fi

Download

Download
index.exe 290 MB

Comments

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Hey, I tried your game, and I'm very confused, so let's move on to the review : 

👉 First, maybe adding a mouse lock could be useful because it's hard to control the view of your character. Also, what’s the objective? The player needs some indication. The alarm dude is horrible; I know it fits the theme of the game, but it’s strange. The red walls are scary! All the assets are kind of strange, and for real, give the player an objective. Maybe also show a screen when you die or just say "the player died."

👉 For the good points, some assets are good. The problem is that they don’t fit with the rest of the game. The name is cool, and the game overall fits well with the theme.

Thanks! 1.I thought there was mouse lock, maybe it was just the windows version, not the web. 2. Yeah, I should've made the instructions a bit more clear but the main aim is to somehow "fix" the power core, the player needs to find their way around the place learn the game themselves (it's in the game). 3. About the assets and sound, yeah I kinda rushed that last second. But thanks for the feedback and trying! I'll see if I can rush the web mouse lock now.

Gor for it 👉